This is a work in progress of a character That I have built from scratch using Zbrush for the modeling and retopology and Houdini for the complete rigging process. I have created 5/6 custom tools for the rigging process. Including a tool for, FX controls, IK Controls, Spline IK Controls, also Splice IK with wire dynamics. Hope you enjoy
This is a test render of The Beast with close to final sculpting.