This was a fun project with Hornet NYC. I was the Lead Houdini FX TD on this project. I created a Hero Wave tool that was to be used throughout the spot. The tool would allow a custom wave that a character could surf on. I have uploaded a walk through of the tool. Also created various FLIP simulations for believable water looks. As well as creating custom tools for spray and whitewater. to get fast and efficient simulations.
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