• Projects
  • One Plus
  • Clash of Clans
  • Battle for the Avengers Tower' 360° experience
  • Epic
  • RIO 2
  • American Ultra
  • Sleepy Hallow
  • McDonalds
  • Tesla Brand Spot
  • River
  • Houdini Rigging - The Beast
  • Film & Broadcast Reel
  • Houdini FX R&D Tests
  • Fighter Test Facility WIP
  • Mitsubishi Edge
  • Houdini Particles
  • Spawn Zbrush and Houdini Test
  • Design Portfolio
  • ATT Exhilarate
  • US Open Interactive Screen
  • Macys Brazil
  • Marc Bouwer 3d fashion show
  • Bogo Phones
  • Verizon Holiday
  • Spike TV Ident
  • Wilson projet
  • Ford Rant
  • Around the World in 80 Ways
  • Dodge Brute Intelligence
  • Lincoln lightspeed
  • Sci fi
  • Charger amplified
  • Band-aid
  • Indy Project
  • Gold Fish Stop Motion
  • Pro Max Design Boards
  • Christmas Card 2011
  • Source Energy logo
  • Samsung Fascinate
  • ziploc
  • Ink Addict
  • EA Games End Tag
  • winter fall out
  • Michigan Lotto
  • Jeep Project
  • Baby Carrots End Tag
  • Another EA logo end tag
Rob Eckert
  • Projects
  • One Plus
  • Clash of Clans
  • Battle for the Avengers Tower' 360° experience
  • Epic
  • RIO 2
  • American Ultra
  • Sleepy Hallow
  • McDonalds
  • Tesla Brand Spot
  • River
  • Houdini Rigging - The Beast
  • Film & Broadcast Reel
  • Houdini FX R&D Tests
  • Fighter Test Facility WIP
  • Mitsubishi Edge
  • Houdini Particles
  • Spawn Zbrush and Houdini Test
  • Design Portfolio
  • ATT Exhilarate
  • US Open Interactive Screen
  • Macys Brazil
  • Marc Bouwer 3d fashion show
  • Bogo Phones
  • Verizon Holiday
  • Spike TV Ident
  • Wilson projet
  • Ford Rant
  • Around the World in 80 Ways
  • Dodge Brute Intelligence
  • Lincoln lightspeed
  • Sci fi
  • Charger amplified
  • Band-aid
  • Indy Project
  • Gold Fish Stop Motion
  • Pro Max Design Boards
  • Christmas Card 2011
  • Source Energy logo
  • Samsung Fascinate
  • ziploc
  • Ink Addict
  • EA Games End Tag
  • winter fall out
  • Michigan Lotto
  • Jeep Project
  • Baby Carrots End Tag
  • Another EA logo end tag

Houdini Particles

Houdini particle test

Houdini test project I did in my free time. I wanted too see how my home computer would handle a huge particle count. 20 million particles rendered in about 1hr. All data processed at render time and all sims and particles were cached, the pyro sim took the longest to sim and cache. and the particle cache took up the most space about 20gigs for 120 frames . Houdini is extreamly powerful and very robust.    
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